![]() ![]() In this article we highlight some of the new features we are most excited about. ![]() The illustration picture for this article is a screenshot of Wojtek Pe’s Forest scene demo made in Godot 4.0 alpha 6. On that note, feel free to head to the Downloads section and download 4.0 beta 1 now! Or continue reading to take a look at what’s new. On the other hand, now is definitely the time to jump into Godot 4.0 with a new project to test out exciting new features and provide valuable feedback to the development team before 4.0 is set in stone. The beta comes with a work-in-progress conversion tool that does part of the conversion work from 3.x to 4.0, but a lot of manual work is still to be expected. If you do migrate, make sure to save a backup before converting your project. We don’t recommend migrating large projects to the Godot 4.0 beta just yet as we expect the engine to be unstable until we have more testing done. We ask that everyone join us in that – the sooner we fix the blocking bugs and release 4.0, the sooner we can start the next feature development cycle for 4.1!Īs users, please report all bugs that you encounter and provide as much detail as you can (including screenshots, code, and where possible, a minimal reproduction project). The goal between now and the stable release will be to continue polishing the current feature set by fixing bugs and optimizing performance.Īs contributors, you will find that the core team is spending much less time evaluating new feature PRs and feature proposals and is instead diverting their attention to the many bugs that need to be fixed. Like in previous release cycles, a beta release means that we are happy with the features that have been included and we don’t plan on adding any major new features before release (except for a few that have been discussed and planned in advance). We know that everyone is eager to get their hands on Godot 4.0 and this is a major step in getting there. Today we are pleased to announce that the first beta for the much-anticipated release of Godot 4.0 is now ready and available for download. We aren’t done yet, but today marks a major milestone on the road to Godot 4.0. It has been a long road to Godot 4.0 with 17 alpha builds distributed in 2022, and continuous development effort since 2019. ![]()
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